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In stock
IN STOCK
This item is available for purchase and immediate delivery.
The stock of the physical store and the online store is shared and updated.
Publisher Iello
Language
Language dependence (0-4) 0. No necessary in-game text
Player Count 3 4 5 6
Playing Time 0 to 30 minutes
Designer Takaaki Sayama, Toshiki Arao
Minimum age 8
Categories Bluffing, Card Game, Deduction, Mythology
Mechanics Player Elimination, Take That
Description
During the game, the players must bluff in order to win the Amphora cards which represent the most interesting creatures. When your turn comes, offer an Amphora card to another player. They can accept it, or refuse it by offering it to another player. Collect Amphora cards in order to be the first to reach the number of points required. But be careful, if you get three Charon cards, you lose the round.
—description from the publisher