In stock
Dungeon Alliance
Restock
RESTOCK
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Publisher Quixotic Games
Language
Language dependence (0-4) 3. Extensive use of text
Player Count 1 2 3 4
Playing Time Between 2 to 3 hours
Designer Andrew Parks
Minimum age 12
Categories Adventure, Exploration, Fantasy, Fighting, Miniatures
Mechanics Action Points, Card Drafting, Cooperative Game, Deck Bag and Pool Building, Grid Movement, Hand Management, Modular Board, Tile Placement
Number of cards
259
Sleeves 63.5x88
Description
Dungeon Alliance is a deck-building, dungeon-crawling miniatures adventure game that allows players to send 1-4 different teams of adventurers into perilous dungeons in search of experience and treasure. At the start of the game, each player drafts their own team of four heroes (from the 17 included in the game) and uses tactical movement and card play to overcome the dungeon's monsters and treasures. Each player starts with a unique twelve-card starting deck that includes the starting cards from all four of their heroes.
Rival teams may compete with one another to slay monsters, or even battle one another for complete domination. As each team of heroes overcomes monsters and challenges, they earn experience point (XP) tokens that they can spend to purchase new cards for their alliance decks. Once spent, XP tokens are flipped face down and kept until the end of the game. When the sun greets those who emerge from the pit, the alliance that has accrued the most XP claims the mantle of victory.
Dungeon Alliance includes rules for competitive, cooperative, and solo play.
Microbadges:
Dungeon Alliance fan
Special Articles:
Dungeon Alliance Store
Dungeon Alliance FAQ
Dungeon Alliance: A Webcomic Adventure
Your First Game of Dungeon Alliance: Advice for your First Steps into Darkness
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