Marrakech

€34.95

In stock

IN STOCK

This item is available for purchase and immediate delivery.

The stock of the physical store and the online store is shared and updated.

Publisher Gigamic

Language a_portuguese.png b_english.png c_spanish.png e_french.png f_italian.png g_german.png h_dutch.png j_finnish.png l_norwegian.png m_swedish.png n_greek.png o_russian.png p_polish.png

Language dependence (0-4) 0. No necessary in-game text


Player Count 2 3 4

Playing Time 0 to 30 minutes

Designer Dominique Ehrhard

Minimum age 6

Categories Arabian

Mechanics Area Majority / Influence, Roll / Spin and Move, Tile Placement

Quantity

Description

In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets.

On your turn, you may rotate Assam 90 degrees. Then roll the die and move him forward as many spaces as showing (d6: 1, 2, 2, 3, 3, 4). If Assam reaches the edge of the board, follow the curve and continue moving in the next row. If Assam lands on another player's carpet, you must pay that player 1 coin per square showing that is contiguous with the landed-on square. Then, you place one of your carpets orthogonally adjacent to Assam (but may not directly overlay another carpet).

The game ends when all players have played all carpets. Each gets 1 coin per visible square. The player with most coins wins!


Link BGG