Crown of Emara

€43.95

Item by request

ITEM BY REQUEST

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Publisher Mas Que Oca

Language a_portuguese.png c_spanish.png

Language dependence (0-4) 1. Some necessary text


Player Count 1 2 3 4

Playing Time 30 to 60 minutes

Designer Benjamin Schwer

Minimum age 12

Categories Economic, Medieval

Mechanics Action Queue, Hand Management, Modular Board, Pick-up and Deliver, Solo / Solitaire Game, Worker Placement


Number of cards 96

Sleeves 45x68


Quantity

We will send you an email as soon as the article is available.

Description

Good times in the tiny kingdom of Emara: During the reign of King Thedorius the Wise, wars, uprisings, and other inconveniences became a thing of the past. Thedorius always cared more for the well-being of his subjects than for power or riches. Therefore, only the nobleman who is able to care for Emara's citizens as well as Thedorius himself did shall become Thedorius' successor and wear the Crown of Emara.

To test the skills of all aspirants, Thedorius and his counselors issue a challenge of practical use: Whoever can persuade the majority of the newly arrived citizens in the capital to support their claim shall become the future king of Emara. To achieve this, players have to cater to the citizens' needs and — most importantly — offer proper housing for everyone. This means that promoting the building activities in town will be one of the major tasks of the candidates.

Crown of Emara skillfully combines card actions with worker movement actions, allowing players to plan their turns carefully during their downtime. The two counselors available to every player move in two separate roundabouts, requiring players to optimize every move. Additionally, two scoring tracks lead to a multidimensional playstyle as only the lower score counts towards victory and thus both tracks have to be advanced equally.

Link BGG

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