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Atlantic Chase (2nd printing)
Not available
ITEM BY REQUEST
Buy this item and we will order it exclusively for you, from the supplier. The estimated time of arrival at our warehouse can range from 1 week to 2 months.
An order that contains at least one "By request" item will only be sent when it is complete, because only one shipment is included.
To receive now other items that we have in stock, we recommend placing a separate order.
Publisher GMT Games
Language
Language dependence (0-4) 2. Moderate in-game text
Player Count 1 2
Playing Time Between 1 to 2 hours
Designer Jeremy White
Minimum age 14
Categories Nautical, Wargame, World War II
Mechanics Dice Rolling, Grid Movement, Hexagon Grid, Simulation, Solo / Solitaire Game
Description
"Atlantic Chase" simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare.
—description from the publisher