In stock
Mindbug: First Contact (small blue box edition)
Restock
RESTOCK
While we wait for the arrival of more units of this item, you can now buy and guarantee one of those units. The estimated time of arrival at our warehouse can range from 1 week to 2 months.
An order that contains at least one "Restock" item will only be sent when it is complete, because only one shipment is included.
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Publisher Nerdlab
Language
Language dependence (0-4) 2. Moderate in-game text
Player Count 2
Playing Time 0 to 30 minutes
Designer Christian Kudahl, Marvin Hegen, Richard Garfield, Skaff Elias
Minimum age 8
Categories Card Game, Fantasy
Mechanics Betting and Bluffing, Hand Management, Take That, Team-Based Game
Number of cards
52
Sleeves 63.5x88
Description
Cards in Mindbug represent weird creatures that all come with unique and powerful abilities such as a Compost Dragon, a Snail Hydra, or a Kangasaurus Rex. Each player starts the game with ten creature cards (five in hand and five in a draw pile) and tries to use them to reduce the opponent's life total to zero. In addition, every player receives two Mindbug cards that can be used to mind control an opposing creature when it is played. This innovative Mindbug mechanism is the core of the game and leads to a unique decision-making process that makes Mindbug feel utterly different from any other card game.
Playing a card doesn't require any resources in Mindbug. As a result, the game has no ramp-up phase (such as gathering resources) and doesn't require weak cards. Since there is also no deck-building, you can start playing right away from a single deck. There is also no unfair advantage as players draw cards from the same deck and always get the chance to mind control the strongest opposing cards. In the end, it all comes down to your own decisions, making the game extremely fair and competitive at the same time.
—description from the publisher
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