In stock
Wonderland's War
Restock
RESTOCK
While we wait for the arrival of more units of this item, you can now buy and guarantee one of those units. The estimated time of arrival at our warehouse can range from 1 week to 2 months.
An order that contains at least one "Restock" item will only be sent when it is complete, because only one shipment is included.
To receive now other items that we have in stock, we recommend placing a separate order.
Publisher Druid City Games
Language
Language dependence (0-4) 2. Moderate in-game text
Player Count 2 3 4 5
Playing Time Between 1 to 2 hours
Designer Ben Eisner, Ian Moss, Tim Eisner
Minimum age 13
Categories Fantasy
Mechanics Area Majority / Influence, Deck Bag and Pool Building, Dice Rolling, Open Drafting
Number of cards
50 | 90 | 63
Sleeves 63.5x88 | 45x68 | 70x120
Description
In Wonderland's War, 2-5 players take the role as a faction leader who has been invited to the Hatter's tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause — but one must be careful as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins. Use the forces you gathered to battle your enemies in familiar locations, but make sure not to draw your shard chips or your towers will fall and you will be out of the fight. Can you muster enough strength to win the battle, or will you just try to gain region bonuses for set scoring throughout the game instead?
After all the battles have been fought, a truce is called and everyone meets back at the tea party to plot their moves for the next fight. After three rounds, the faction with the most points will be crowned as the new leader of Wonderland!
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