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Gugong
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Publisher Game Brewer
Language
Language dependence (0-4) 0. No necessary in-game text
Player Count 1 2 3 4 5
Playing Time Between 1 to 2 hours
Designer Andreas Steding
Minimum age 12
Categories Civilization, Medieval, Travel
Mechanics Hand Management, Set Collection, Worker Placement
Number of cards
38
Sleeves 45x68
Description
The country was already famous for its very intricate bureaucracy, but this also led to a lot of corruption. Even though the penalties for corruption were very high, the highest Officials of the Forbidden City would pretend to uphold the ban on corruption, by accepting gifts of petitioners, and returning one of seemingly lower value.
Gùg?ng uses this extraordinary custom as its basis. Players take on the role of powerful Chinese families trying to gain influence and power by exchanging gifts with Officials. The gift cards you offer as a player have to be of a higher value than the one you receive, forcing you to make strategic choices regarding which actions you want to take each turn. You will travel around China, sail down the Grand Canal, purchase precious jade, help construct the Great Wall, secure advantages through decrees, influence the game through intrigue, and ultimately, receive an audience with the emperor. If only 1 player succeeds in doing so, he wins. If several players succeed, the player with the most VPs among those players wins the game.
—description from the publisher
(Español)
China, 1570. El país está bajo el reinado del Emperador Longqing, de la Dinastía Ming. Su padre, el Emperador Jiajing, reinó durante muchos años. A pesar de ser un hombre diligente, era también conocido por su crueldad y por la preocupación de sus propios intereses frente a los del país. Aquellos que se oponían a él normalmente no sobrevivían mucho tiempo. Su largo reinado marcó el comienzo de un período de cierta estabilidad, pero sus excentricidades dejaron al país en un estado realmente pobre, dañado por la incesante corrupción.
Los jugadores asumen el papel de poderosas familias chinas que tratarán de ganar influencia y poder sobornando a los funcionarios responsables de ciertas tareas, intercambiando los regalos adecuados, en el transcurso de 4 días. Los jugadores obtendrán puntos de victoria de esta manera, y aquel con mayor número de puntos de victoria ganará el juego. Pero cuidado: sobre todo debes tratar de conseguir una audiencia con el propio Emperador. Si no lo consigues, todos tus esfuerzos habrán sido en vano.
—descripción de la Editorial
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