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- Information
Age of Innovation [*OUTLET*]
Last unit in stock
OUTLET - DAMAGED ITEM
This item arrived at our warehouse with some kind of damage to its outer box. Despite that, the item is complete and factory sealed.
As an incentive to all those who don't judge an item by its outer box, this item has a discount in proportion to the degree of damage.
Below you will find additional information about the damage of this item.
ACCUMULATE DISCOUNTS!
5% bonus on the purchase of 2 Outlet items with the "2OUTLET" coupon.
10% bonus on the purchase of 3 Outlet items with the "3OUTLET" coupon.
Publisher Capstone Games
Language
Language dependence (0-4) 2. Moderate in-game text
Player Count 1 2 3 4 5
Playing Time Between 2 to 3 hours
Designer Helge Ostertag
Minimum age 14
Categories Fantasy
Mechanics Hexagon Grid, Turn Order - Pass Order, Variable Player Powers, Victory Points as a Resource
Number of cards
25 | 24
Sleeves 57.5x89 | 70x110
Description
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher