In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.
On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.
In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn "button income": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.
What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board.
Additionally, the first player to completely fill in a 7x7 square on his game board earns a bonus tile worth 7 extra points at the end of the game. (Of course, this doesn't happen in every game.)
When a player takes an action that moves his time token to the central square of the time track, he takes one final button income from the bank. Once both players are in the center, the game ends and scoring takes place. Each player scores one point per button in his possession, then loses two points for each empty square on his game board. Scores can be negative. The player with the most points wins.
Em Patchwork, dois jogadores competem para construir a mais estética (e de alta pontuação) colcha de retalhos num tabuleiro de jogo pessoal de 9x9. Para iniciar o jogo, coloque para fora todos os retalhos de forma aleatória num círculo e coloque um marcador diretamente no retalho 2-1. Cada jogador tem cinco botões (a moeda/pontos do jogo) e alguém é...
In Stack'n Stuff, a more streamlined version of Patchwork, players are on the move. However, packing all of your stuff into a moving truck is quite tricky, costly, and time consuming — and the day runs out fast!<br/><br/>During the game, the last player on the time track chooses one of the next three furniture items. After paying the...
Patchwork Doodle is a roll-and-write version of Patchwork, with each player having their own 9x9 grid to fill in over the course of the game. Each player sets up by drawing a unique polyomino card from the starting deck, then drawing that on their sheet.<br/><br/>In each round, players lay out a number of polyomino cards in a circle, then place the...
This 10th anniversary edition introduces a brand new color scheme and new artwork, and also some extra "bling" for the box with a golden foil.<br/>This new skin replaces the original patterns and will be the standard for future reprints of Patchwork.<br/>And also included in this 10th anniversary edition: an Automa card deck, composed of 24 cards for...
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the...
Este é um puzzle inovador com arte original e uma surpresa mágica no final. Este puzzle combina a experiência de puzzle tradicional com ideias do mundo dos jogos de mesa e magia, contendo um final surpresa que usa técnicas de ilusões de ótica e magia que adicionam uma experiência extra ao final do puzzle.</br></br>
*** SURPRESA MÁGICA</br></br>...
In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species.<br/><br/>Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to...
Escolha os seus dados e use as ferramentas adequadas para construir cuidadosamente o seu vitral, transformando-o na sua obra-prima.
Cada jogador vai construir um vitral através da disposição de uma grelha de dados no seu tabuleiro de jogador. Cada tabuleiro tem algumas restrições sobre quais as cores ou tonalidades (valor do dado) que podem ser...
<p>“Natural disasters will soon be a thing of the past!” proclaimed Professor Sêni Lativ, Project Chief of Meteorological Manipulation at Lightning Technologies. Tests of his new invention, the Weather Machine, showed positive results. Visions of quelling floods, subduing cyclones, and ending droughts made him smile.<br /><br />In Weather Machine, you...
In this stand alone expansion, Mindbug: Beyond Eternity introduces the Boost ability where you can use cards from your graveyard to give your creatures a +1 boost in power. Also cards can have effects when in your graveyard, such as making them stronger.<br/><br/>This expansion can be played on its own, or mixed with Mindbug: First Contact or Mindbug:...
More than one thousand items from all walks of life can be guessed through the use of 61 transparent cards in Imagine, whether they're placed next to one another or superimposed. Almost everything in the world can be represented by a simplified concept — just don't speak while you're playing...<br/><br/></br><p><p><p><b><a...
The world's first dodgeball card game. Collect cards. Play your hand. Throw things at your friends.<br/><br/>Throw Throw Burrito is what you get when you cross a card game with dodgeball. Try to collect matching sets of cards faster than your opponents while simultaneously ducking, dodging, and throwing squishy airborne burritos. The cards you collect...