Clica para veres mais produtos.
Não foram encontrados produtos.
Menu

Pax Pamir: Second Edition

84,95 €
×

ÚLTIMA UNIDADE EM STOCK

Este é o último exemplar deste artigo pelo que recomendamos que faças a compra online, mesmo que seja para recolher na nossa loja (Benfica).

Idioma b_english.png

Dependência de idioma (0-4) 2. Média


Nº Jogadores 1 2 3 4 5

Duração Entre 1 a 2 horas

Autor Cole Wehrle, Richard Wilkins

Idade Mínima 13

Temas Economic, Educational, Negotiation, Political, Post-Napoleonic, Spies/Secret Agents

Mecânicas Action Points, Area Majority / Influence, Area Movement, Card Drafting, Hand Management, Increase Value of Unchosen Resources, Score-and-Reset Game, Simulation, Solo / Solitaire Game


Nº Cartas 142

Sleeves 63.5x88


Editora Wehrlegig

Última unidade

Quantidade

Add to Wishlist

You must be logged

Descrição

Descrição

In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.

In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.

To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.

After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved.


Link BGG

Ler maisMostrar menos
Dados do produto
3935

Ficha informativa

Idioma
b_english.png
Dependência de idioma (0-4)
2. Média
Nº Jogadores
1
2
3
4
5
Duração
Entre 1 a 2 horas
Autor
Cole Wehrle
Richard Wilkins
Idade Mínima
13
Temas
Economic
Educational
Negotiation
Political
Post-Napoleonic
Spies/Secret Agents
Mecânicas
Action Points
Area Majority / Influence
Area Movement
Card Drafting
Hand Management
Increase Value of Unchosen Resources
Score-and-Reset Game
Simulation
Solo / Solitaire Game
Nº Cartas
142
Sleeves
63.5x88
Editora
Wehrlegig

Referências específicas

ean13
860000996006
Artigos relacionados
Sem artigos
Também compraram...
John Company: Second Edition John Company: Second Edition
Comprar

Restock

In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious...
116,95 €

Restock

Comprar

Restock

7 Wonders Duel: Agora 7 Wonders Duel: Agora

Esgotado

7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically...
21,95 €

Esgotado

Wingspan (EN 2nd edition) Wingspan (EN 2nd edition)
Comprar

Em stock

Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one...
64,95 €

Em stock

Comprar

Em stock

A Tripulação (The Crew) A Tripulação (The Crew)
Comprar

Última unidade

In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual...
19,99 €

Última unidade

Comprar

Última unidade

The Lord of the Rings: The Fellowship of the Ring - Trick-Taking Game The Lord of the Rings: The Fellowship of the Ring - Trick-Taking Game
Comprar

Em stock

The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel The Fellowship of the Ring. The chapters can be played in any order, but ideally you play them in sequence. In each chapter, each player takes a different character role —...
29,99 €

Em stock

Comprar

Em stock

Dune: Ixians & Tleilaxu Dune: Ixians & Tleilaxu
Comprar

Restock

This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame. Theilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others, they hoped to someday dominate all....
24,99 €

Restock

Comprar

Restock

Dune: Imperium - Immortality Dune: Imperium - Immortality
Comprar

Em stock

The Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas? Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft...
34,99 €

Em stock

Comprar

Em stock