Em stock
Narabi
Esgotado
ESGOTADO
Este artigo encontra-se indisponível nos fornecedores e a aguardar fabrico de mais unidades por parte da marca, sem data prevista. Por esse motivo não estamos a aceitar encomendas deste artigo.
Recomendamos-te ativares o Alerta de Restock (abaixo) para seres notificado assim que o mesmo voltar a stock.
Editora Z-Man Games
Idioma
Dependência de idioma (0-4) 3. Elevada
Nº Jogadores 3 4 5
Duração Até 30 minutos
Autor Daniel Fehr
Idade Mínima 10
Temas Card Game, Deduction
Mecânicas Communication Limits, Cooperative Game, Pattern Building
Nº Cartas
16
Sleeves 57.5x89
Descrição
On a turn, a player must swap one of their cards (following that card's rule) with another player's card, then someone records that move on a chart. Blanks are considered to be 0 and an even number for the purpose of swaps. When one of your cards is swapped, you can look at the rule on the card you receive. You can suggest moves to others or ask questions of them, and they can respond with "yes" or "no" answers as long as they don't identify the rule on any of their cards.
If you place all the numbers in numerical order (disregarding blanks) in either clockwise or counterclockwise order before you would need to make a 25th move, you all win the game. Your team's score is "Great", "Good", "Horrible", etc. based on how many moves it took you to win. If you don't win, then you must all be worse than horrible, which is very bad indeed.
In the game's expert mode, you cannot speak at all and you cannot undo a player's swap on your next turn.
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