7 Wonders Duel (EN) [*OUTLET*]

26,99 € Desconto 5%
25,64 €

Esgotado

  • PROMOÇÃO
  • Novo

OUTLET - ARTIGO COM DANO

Este artigo chegou ao nosso armazém com algum tipo de dano na sua caixa exterior. Apesar de tudo, o artigo encontra-se completo e selado de fábrica.

Como incentivo a todos aqueles que não julgam um artigo apenas pela caixa, este artigo tem um desconto adequado ao grau do dano.

Abaixo encontrarás informações adicionais sobre o dano deste artigo.

ACUMULA DESCONTOS!
5% adicional na compra de 2 artigos Outlet com o cupão "2OUTLET".
10% adicional na compra de 3 artigos Outlet com o cupão "3OUTLET".

ESGOTADO

Este artigo encontra-se indisponível nos fornecedores e a aguardar fabrico de mais unidades por parte da marca, sem data prevista. Por esse motivo não estamos a aceitar encomendas deste artigo.

Recomendamos-te ativares o Alerta de Restock (abaixo) para seres notificado assim que o mesmo voltar a stock.

Editora Repos Production

Idioma b_english.png

Dependência de idioma (0-4) 0. Nenhuma


Nº Jogadores 2

Duração Até 30 minutos

Autor Antoine Bauza, Bruno Cathala

Idade Mínima 10

Temas Ancient, Card Game, City Building, Civilization

Mecânicas Card Drafting, Drafting, Set Collection, Sudden Death Ending, Tug of War


Nº Cartas 13 | 73

Sleeves 65x100 | 45x68


Quantidade

Enviaremos um e-mail assim que o artigo estiver disponível.

favorite Adicionar à lista

Tens de ter sessão iniciada

Descrição

[OUTLET: JOGO COM DANO] - Canto frontal com rasgo numa das arestas


In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.

What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder.

Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.

A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.


Link BGG