Mientras esperamos la llegada de más unidades de este artículo, puedes desde ahora comprar y garantizar una de estas unidades. El tiempo estimado de llegada a nuestro almacén puede oscilar entre 1 semana y 2 meses.
Un pedido que contiene al menos un artículo "Restock" solo se enviará cuando esté completo, porque solo se incluye un envío.
Para recibires ahora otros artículos que tenemos en stock, te recomendamos realizar un pedido por separado.
The first settlers of mars are arriving soon, but the colony is not ready yet! You are the robots that are trying to build the colony before the settlers arrive. The goal in Magic Maze on Mars is to build "domes" where the settlers can live, then to guide them to their domes when they arrive. When time runs out, they are out of oxygen.
To begin, place the starting tile in the middle of the table. Deal out the appropriate action tiles and shuffle the four A tiles in a pile face down.
Creating resources: A player with blue on their action tile can always create blue resources at the blue factory so long as a resource is not already there. The player simply takes a blue resource from the bank and places it on the resource station next to the factory. The resources of other colors are built on the factories of their color, with these factories becoming available when you build new tiles.
Moving resources: Players can move resources along the roads with a color that they have on their action tile. A player might have an action tile that shows red and orange, so they can move resources along red and orange roads. You move resources from one "station" to another, but each station can hold only one resource, and resources cannot move through a station that holds another resource.
Note: When moving resources, you must physically move the resource all the way, so the other players can see what is happening. Even if there is a long stretch of road that you are able to move on, you cannot move the resource directly.
Building new tiles: To do this, you need to have a resource of the station's color on the station, e.g., a blue resource on a blue station. Once the resource is there, a player with this color on their action tile can remove the resource and place the top tile face up at the position. Place the tile with the small arrow pointing from where it was build.
Watching the time: As in Magic Maze, players have a time limit in Magic Maze on Mars. To flip the sand timer, you must move any resource onto a timer space. Return the resource to the bank and place a timer token on the timer space to show that it cannot be used again. By doing this, you send a signal to the settlers that the colony is not ready yet; they will then orbit Mars once more before landing, but they can't do this indefinitely.
Building domes: Some tiles have spaces available for domes. In order to build a dome, you need to place the depicted resources on the dome spot, e.g., green, yellow, and red. When all the necessary resources are placed on the dome, any player can put all the resources back in the bank and place a dome (taken from the communication board).
When you have built all the domes, the settlers arrive. Place all the settlers on the rocket. Then move the settlers just like you move resources. You have won as soon as one settler inhabits each dome. There cannot be more than one settler on each station, and they cannot walk through resources. Once the settlers arrive, you can no longer flip the sand timer! (It does not help to send them messages about orbiting Mars since they are already here.) If time runs out, you have lost.
Depois de terem tido todos os seus pertences roubados, um mago, um guerreiro, um elfo e um anão são forçados a roubarem um centro comercial/labirinto mágico próximo para apanhar todo o equipamento necessário para a sua próxima aventura. Eles combinam entre si em primeiro mapear o labirinto inteiro, para depois encontrar a loja favorita de cada um, para...
Há algum tempo, o Labirinto Mágico foi roubado regularmente por aventureiros sem escrúpulos, que roubam incessantemente as mesmas quatro lojas. Que estranho! Devido a esta observação alarmante, a Administração instalou novos sistemas de segurança para dissuadir quaisquer outros atos desonestos.
A expansão Maximum Security não só traz vida ao corpo de...
Em Hanabi, os jogadores são fabricantes de fogos de artifício que, acidentalmente, misturaram as suas pólvoras, corantes e foguetes. O festival vai começar e o pânico toma conta de todos. Eles tem que trabalhar juntos para impedir que o show seja um desastre! Premiado com o prémio Spiel des Jahres em 2013, este jogo de cartas cooperativo apresenta...
Top Trumps Match has loads of Nintendo cubes and characters. Open the Game Grid and see if you can make a row of 5 matching Super Mario Images. Will you get the character you need? Will your opponent spoil your chances? Will you take the Match with the special Top Trumps cards? It’s great for strategy, memory and recognition and with the...