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1846: The Race for the Midwest
Para pedir
ARTÍCULO PARA PEDIR
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Editorial GMT Games
Idioma
Dependencia del idioma (0-4) 1. Reducida
Núm. jugadores 3 4 5
Tiempo de juego Más de 3 horas
Autor Thomas Lehmann
Edad mínima 14
Temas Economic, Trains
Mecánicas Hexagon Grid, Investment, Market, Network and Route Building, Ownership, Stock Holding, Tile Placement, Victory Points as a Resource
Núm. Cartas
108
Fundas 45x63
favorite Añadir a la lista de deseos
Descripción
As in other 18XX games, the winner is the player with the greatest combined wealth (cash on hand + value of stock held + value of private companies owned) at the end of the game. Play proceeds in a series of stock rounds, each followed by a pair of operating rounds. In stock rounds, players act as investors buying and selling stock in corporations. During operating rounds, corporations will lay track, build stations, run trains for revenue to be paid out as dividends or withheld, and buy trains. The majority shareholder of each corporation acts at its president, making all decisions during operating rounds. Players will continue operating companies, collecting dividends, and reinvesting until the bank breaks.
1846 features several unique elements, such as scaling the number of corporations, private companies, and bank size to the number of players. Additionally, the traditional starting private company auction has been replaced with a private company draft, introducing hidden information and a degree of randomness. Corporations that run a train from the East coast to the West will receive additional revenue. Moreover, virtually all track builds will incur costs, bringing corporate capitalization and long term financing questions to the fore.
An unofficial 2-player variant from the designer has been made available in the files section.