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Krass Kariert
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Editorial Amigo
Idioma
Dependencia del idioma (0-4) 0. Ninguna
Núm. jugadores 3 4 5
Tiempo de juego 0 a 30 minutos
Autor Katja Stremmel
Edad mínima 10
Temas Card Game
Mecánicas Hand Management, Ladder Climbing, Single Loser Game, Trick-taking
Núm. Cartas
54
Fundas 56x87
Descripción
To start, each player receives three life tokens and two reserve cards at random, which they place face up in front of themselves. They then receive a hand of cards, the order of which they cannot change. The start player for a round leads by playing a combination of up to three cards, and these cards must be next to one another in that player's hand. A player can lay down a single card, a pair, a triple, or a run of two or three consecutive cards. Each player in turn must beat the combination, with a pair being beaten by a higher pair or a triple. If you cannot or will not play, you instead pick up one of your reserve cards, placing it where you choose within your hand. If you have no more reserve cards, then you must discard a life token.
Once each player has played or passed, whoever played the highest combination wins that round and begins the next round. If a player must discard a life token but has none, this player loses the game and everyone else wins.
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