Kinfire Chronicles: Night's Fall
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Editora Incredible Dream
Idioma
Dependência de idioma (0-4) 3. Elevada
Nº Jogadores 1 2 3 4
Duração De 30 a 60 minutos
Autor Adela Kapuscinska, Brandon Perdue, Darrell Hardy, Kevin Wilson
Idade Mínima 14
Temas Adventure, Fantasy
Mecânicas Area Movement, Cooperative Game, Deck Construction, Hand Management, Minimap Resolution, Role Playing, Scenario / Mission / Campaign Game, Storytelling, Turn Order - Random, Variable Player Powers
Nº Cartas
1265
Sleeves 63.5x88
Descrição
Kinfire Chronicles: Night's Fall is a co-operative campaign game for 1-4 players that blends thrilling fantasy adventure with tactical, edge-of-your-seat combat. Play as one of six unique Seekers, sworn to protect the city of Din’Lux and help rebuild the world beyond. Armed with kinfire lanterns, you’ll brave the Starless Nights, battle the creatures that emerge, and guard each others’ backs against the malevolent forces trying to stop you.
Each quest has three phases: adventuring, battle, and exploration. In the adventuring phase, players make choices based on options presented on the quest cards and need to accomplish something (such as crossing a river or chasing down a suspect) by flipping the correct number and color of cards from their decks. In the battle phase, players work together to defeat enemies on a physical battle map. Turns are determined by drawing chits out of the destiny bag, with each enemy having numbered tokens that correspond with different attacks and actions. Players may play action cards on their own turns to do damage and can play boost cards on other players' turns to do things like reduce damage, move players, or even return a drawn chit to the destiny bag for redraw. The game doesn't end if an objective isn't achieved or an enemy defeats the heroes, but it will affect later gameplay and choice options. Lastly, on certain quests players can return to the city in the exploration phase to speak to NPCs, purchase items, and level up their decks.
Woven throughout each of these phases are cards that require you to make a choice, such as resting before moving on or charging into battle, or whether or not to spare someone's life. The characters in the game have their own set of morals and standards, and playing according to your character can earn you Kinfire tokens that help you level up. Ultimately though, the decisions you make are yours alone.
—description from publisher
Ficha informativa
- Idioma
- b_english.png
- Dependência de idioma (0-4)
- 3. Elevada
- Nº Jogadores
- 1
2
3
4
- Duração
- De 30 a 60 minutos
- Autor
- Adela Kapuscinska
Brandon Perdue
Darrell Hardy
Kevin Wilson
- Idade Mínima
- 14
- Temas
- Adventure
Fantasy
- Mecânicas
- Area Movement
Cooperative Game
Deck Construction
Hand Management
Minimap Resolution
Role Playing
Scenario / Mission / Campaign Game
Storytelling
Turn Order - Random
Variable Player Powers
- Nº Cartas
- 1265
- Sleeves
- 63.5x88
- Editora
- Incredible Dream
Referências específicas
- ean13
- 850052382056