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PublisherCapstone Games
Language
Language dependence (0-4)?
Player Count1
2
3
4
Playing TimeBetween 1 to 2 hours
DesignerTido Lorenz, Uwe Rosenberg
Minimum age14
CategoriesCity Building, Economic, Industry / Manufacturing, Medieval
MechanicsAutomatic Resource Growth, End Game Bonuses, Once-Per-Game Abilities, Set Collection, Solo / Solitaire Game, Tile Placement, Variable Set-up, Worker Placement
In Black Forest, you start out with a small domain in need of new buildings and livestock. You’ll travel from village to village to enlist the aid of the best specialists. Exploiting the abilities of these specialists lets you collect resources, lay out new landscape tiles (e.g., ponds and fields), and build a variety of buildings, which come in four types:
"Immediate" buildings with a one-time effect Processing buildings and buildings with an ongoing effect Buildings that provide bonus points at the end of the game for various accomplishments
Choose the right buildings, place landscapes, fire up your glass production, and expand your domain. Two resource wheels on your tableau help you keep track of your resources and production. A wide selection of buildings and their different effects offer many different paths to victory.
Uwe Rosenberg’s legendary resource wheels are making once again making their presence, made famous in Glass Road (2013). Black Forest continues the story - as the name suggests — in the Black Forest. Among others, the main difference between the two games is the the action selection (Worker Placement/Black Forest vs. Simultaneous Action Selection/Glass Road).