In stock
SpellBook
Last unit in stock
LAST UNIT IN STOCK
This is the last unit of this item, so we recommend that you buy it online, even if it is to be collected from our store (Benfica-Lisboa).
Publisher Space Cowboys
Language
Language dependence (0-4) 1. Some necessary text
Player Count 1 2 3 4
Playing Time 30 to 60 minutes
Designer Phil Walker-Harding
Minimum age 12
Categories Fantasy
Mechanics Hand Management, Set Collection, Solo / Solitaire Game
Number of cards
84
Sleeves 70x120
Description
In SpellBook, each player, accompanied by a familiar, possesses a grimoire and collects Materia to master spells and feed their familiar. The game provides pre-drawn spell sets for use in the early rounds, but soon players start drawing spells randomly or create their own spell combinations that are common to all players. Each spell combination gives an effect that lasts the rest of the game, and the more ingenious the combination, the more powerful the effect. As the rounds progress, the game becomes a different experience every time, with more than 2,100 spell combinations being possible.
The game ends as soon as a magician's grimoire is complete or a familiar is fully fed, then the player with the most points wins.
SpellBook includes a solo mode that closely mirrors the multiplayer experience, offering a high level of challenge and an excellent way to learn the game's rules.
—description from the publisher
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