Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back!
Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.
In Monochrome Inc., players have been instructed to break into the research building named in the game's title, and once they get inside this tower's mirrored windows, they are left on their own. What they find there, what conclusions they draw from these items, and how this nerve-wracking story ends is entirely in their hands. Only by co-ordinating their team will they avoid potential pitfalls, carry out their mission, and solve the mystery of this building.
Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various...
Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various...
N.T. 1673: Ah ! Versailles. Its court. Its eIteTqtue. <br/>iTs p1SG3Tre. DO. Hdesba rgasezfl. <br/>FATAL 3RR0R : 3ND OF TR4NSMISSION. 1011100101.___<br/>After this adventure, nothing will ever be the same again...<br/><br/>Madame is the tenth scenario for T.I.M.E Stories and promises to shake things up.<br/><br/></br><p><p><p><b><a...
T.I.M.E Stories: Expedition: Endurance é o quarto cenário de T.I.M.E Stories, sobre a expedição para a Antárctica durante a Primeira Guerra Mundial.</br><p><p><p><b><a href="https://boardgamegeek.com/boardgame/193527" target="_blank" class="btn btn-default">Link BGG</a></b></p></p></p><p></p><p style="position: relative; padding: 30px 0px 57% 0px;...
Autumn is not the best time to climb up on a scaffold in Moscow, but it is still far better than doing so in the winter. Tsar Ivan wants to see results and our team will prove to him that we are the best builders in the city. We are sure to finish off those decorative arches with the brightest shining stones and ensure our place on the list of the...
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game – The Haunted Roller Coaster is particularly suited for novice riddlers as an...
Hoist the T.I.M.E Agency flag and ready yourselves to cross the high seas with Brotherhood of the Coast, the seventh T.I.M.E Stories expansion. Four seasoned T.I.M.E agents have been sent on a mission in the Caribbean in the 17th century, but contact has been cut off and their location remains a mystery. The receptacles in question are four well-known...
Some strange things have started to happen in the small town of Redview. For weeks now, animals have been disappearing. When Wookie, Sheriff's dog, disappears as well, 6 friends get together to try to find him.<br/><br/>Welcome to Redview is family friendly. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s....
Can you trust your eyes? How much color do you really see? These questions are what drive gameplay in Illusion, with rules that allow for gameplay to start immediately. Who has the right perspective not to be fooled?<br/><br/></br><p><p><p><b><a href="https://boardgamegeek.com/boardgame/244995" target="_blank" class="btn btn-default">Link...
The noble Princess is looking for an ideal partner and confidant to help with her royal duties when she one day assumes the throne. You must prove your worth and gain her trust by enlisting allies, friends, and family of the Princess to carry a letter of intent to her. Can you earn the Princess' trust and become her confidant?<br/><br/>Playing cards one...