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Everdell (EN)
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Publisher Starling Games
Language
Language dependence (0-4) 3. Extensive use of text
Player Count 1 2 3 4
Playing Time 30 to 60 minutes
Designer James A. Wilson
Minimum age 13
Categories Animals, Card Game, City Building, Fantasy
Mechanics Card Drafting, End Game Bonuses, Hand Management, Income, Solo / Solitaire Game, Variable Setup, Worker Placement
Number of cards
128 | 31
Sleeves 63.5x88 | 45x68
Description
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.
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